http://forums.na.leagueoflegends.com/board/showthread.php?p=42114070#42114070
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Heimerdinger is ready for PBE. PBE is ready for Heimerdinger. It is time.
Heimerdinger players have done an excellent job of showing us what makes them passionate, and our goal with the rework was to make those elements more interactive. To that end, reinventing the Revered Inventor meant adding depth of play to all of his active skills.
Heimerdinger’s new tools are loaded with opportunities to express skill, both in ability mastery and in overall strategy. He has the tenacity to recover from his failures and the power to define the game with his successes. From his first tinkering to his fiftieth victory, Heimerdinger’s power scales with creativity.
泡麵頭準備好蒞臨PBE,而PBE也準備好迎接泡麵頭了,現在是時候啦!
泡麵頭的玩家在告訴我們是什麼讓他們對泡麵頭保持熱情上作的很好,
而我們的目標是讓這些原素更有互動性.
以結論來講,重製大發明家代表著讓他全部的主動技在玩法上都更有深度.
Passive: Techmaturgical Repair Bots
Heimerdinger gives nearby allied champions and H-28G Evolution Turrets bonus health regeneration per 5 seconds.
10/15/20/25/30 Hp5
被動:
泡麵頭給身邊的友軍英雄和炮塔額外的回血能力.(10/15/2/25/30/5)
Q: H-28G Evolution Turret
Places a Turret at target location. Turret attacks and beams prioritize Heimerdinger’s targets and enemies attacking Heimerdinger. Their Health increases with Heimerdinger’s champion level and they shut down eight seconds after he moves out of the area.
Heimerdinger generates a Turret Kit every 24/23/22/21/20 seconds (modified by CDR), and can hold up to 1/1/2/2/3 Kits at once.
Mana Cost: 20
Cooldown: 1
H-28G Evolution Turret Stats
Health: 150 (+25 / Champion level)
Attack - Cannon: 15/22/29/36/42 (+0.125 AP) magic damage
Attack - Beam: 50/75/100/125/150 (+0.5 AP) magic damage in a line, 12 second cooldown modified by CDR
Maximum Turrets: 3
(Q)H-28G進化型炮塔
在目標地設置炮塔,炮塔的普攻和雷射會以泡麵頭攻擊的目標和追擊泡麵頭的敵人優先.
炮塔的血量隨泡麵頭的等級增加,當泡麵頭離開一定範圍後八秒炮塔會關機.
泡麵頭每24/23/22/21/20秒(受CDR影響)製造一個炮塔元件,身上最多帶(1/1/2/2/3)個元件.
法耗:20
CD:1
炮塔資訊:
血量:150(+25/等級)
普攻(加農炮)-每次造成(15/22/29/36/42 +0.125AP)的法傷
雷射-對一直線造成(50/75/100/125/150 +0.5AP)的法傷,12秒CD(受CDR影響)
最多炮塔數:3
W: Hextech Micro-Rockets
Unleashes a barrage of 5 rockets that converge towards your cursor and fan out past it. Each rocket deals 60/90/120/150/180 (+0.45 AP) magic damage.
Enemies that are hit by more than one rocket take 20% magic damage for each additional rocket, max 105/160/215/270/325. Minions take 60% instead.
Targeting the rockets closer to Heimerdinger increases their spread.
Mana Cost: 70/80/90/100/110
Cooldown: 11
(W)海克斯微型火箭
發射五發的火箭彈幕,火箭會飛往你滑鼠的方向和後方扇型區域攻擊.
每發火箭造成60/90/120/150/180(+0.45AP)的法傷
敵人被擊中後額外的火箭只會造成20%傷害,最高(105/160/215/270/325)傷害.小兵受傷60%
法耗:70/80/90/100/110
CD:11
E: CH-1 Electron Storm Grenade
Hurls a grenade that deals 60/100/140/180/220 (+0.6 AP) magic damage to enemy units and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.
Mana Cost: 85
Cooldown: 18/16/14/12/10
(E)CH1電子風爆手榴彈
扔出造成(60/100/140/180/220 +0.6AP 魔法傷害)和緩速(35%,2秒)的手榴彈.
在爆炸中心的敵人會被震暈1.25秒.
法耗:85
CD:18/16/14/12/10
R: UPGRADE!!!
Heimerdinger's next basic spell is free and has bonus effects.
H-28Q Apex Turret: Places a Turret that deals 90/110/130 (+0.33 AP) magic damage with its cannon and 225/300/375 (+0.8 AP) magic damage with its beam for 8 seconds. It has extra health, charges beam twice as fast, and does not count toward the 3 Turret maximum.
Hextech Rocket Swarm: Fires 4 waves that deal 135/180/225 magic damage each. Champions and Monsters hit by multiple rockets take reduced damage, max 550/750/950 (+1.8 AP).
CH-3X Lightning Grenade: Throws a grenade that discharges three times, dealing 150/200/250 (+0.6 AP) magic damage each time. Both the stun and slow areas are larger and the slow is improved to 80%.
Cooldown: 100/80/60
Mana Cost: 100
(R)升級!!!
泡麵頭的下個基本法術免費並有額外效果.
H-28Q 頂級炮塔:放置一個普攻能造成(90/110/130 +0.33AP),雷射造成(225/230/385 +0.8AP的炮塔.
頂級炮塔持續8秒,有額外血量,雷射CD時間減半,而且不算在三枚炮塔上限內.
海克斯飛彈群:發射四波飛彈,每波造成(135/180/225 魔法傷害)的傷害,
敵人若被多次擊中會降低傷害效果,最高造成(550/750/950 +1.8AP)的傷害
CH-3X 雷霆手榴彈:扔出一顆能彈跳三次的手榴彈,每次都能造成(150/200/250+0.6AP)的魔法傷害.
暈眩和緩速區域都變大,緩速效果增加到80%.
Our goal with these changes is to give Heimerdinger the tools he needs to keep being Heimerdinger, while making him a deeper, more satisfying champion to play as and against. The essence of Heimerdinger is very well-explored by his passionate fanbase, and happily has nothing to do with the elements that made him toxic: a pattern of non-engagement and low skill differentiation.
我們這次修改的目標是給泡麵頭更多的工具來保持他的特色,讓他成為在遊玩和對線時更有深度,
且手感更好的英雄.泡麵頭的基本要素玩家表達的很好,
而且無關於和他之前毒害遊戲的原因:不和敵人接戰並缺乏技巧差異.
For instance, auto-aiming rockets feel good but can’t play with the other guy in creep waves. Switching that to a variable “rocket shotgun” skillshot lets Heimerdinger do more cool things while giving the other guy a chance to play too.
基本上,自動瞄準的火箭感覺很好,但在小兵群中很難和其他玩家有所互動.
把它改換成"火箭散彈槍"型的指向技讓泡麵頭有比較有趣的工具,也讓對線玩家有機會反制.
The Revered Inventor is a challenging theme to get right, but any good blueprint rests atop a mountain of crumpled almost-theres. We’ve learned a lot from the journey and from feedback players have given us on earlier iterations. Heimerdinger is stronger for it, and it’s our hope that this time on PBE will polish him even more.
One last thing: RAISE YOUR TURRETS!
大發明家是個有挑戰性的主題,而我們過去作了很多接近成功的嘗試.
我們在早期的重製和玩家相關的回應中學了很多.
泡麵頭因此更強了,而我們希望現在是讓把他放到PBE上作微調的時候.
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